Showing posts with label MilMo Game. Show all posts
Showing posts with label MilMo Game. Show all posts

Sunday, June 24, 2012

Alia's Reviews: Feeling Sinister? A New MilMo Update


Now the good folks at Junebud gave Update 51 a different name than my catchy post title...but the new content with this update lets those of the dark and moody bent express themselves with some pretty tough looking gear.  And it all begins with a little lockbox....
The Sinister Lockbox!


When I read up on this new update and started playing to see all the new stuff, I had exactly two thoughts:
  • Someone in Sweden must have been listening to my prayers and decided to give us new converters...one of Alia's Favorite Things.
  • There was some devilishly smart thinking behind this new update in that it goes a long way to address some of the complaints/problems as of late, but I will get to that later.

Monday, June 18, 2012

Minha Amiga

Being without the Friend List on MilMo has caused several grumbles among players for the last few months.  Now, I both miss the feature and am glad that we do not have it, but the reasons for that are too esoteric for this post.  However, one of the many benefits of being a game GM is our ability to find other players, and it is with great joy that I found my fellow partner-in-game and very good friend Vanny this evening!
 

Monday, May 21, 2012

Happy 50th Update!

Now that I have recovered from the spring semester, it is time to enjoy myself with my favorite game.  Luckily, just when I need it the most, there is a new game update!  Launched just today, players can celebrate Junebud's 50th Update, by getting another chance at the Sea Festival event from last year.  Being one of those players, I have already begun and have attired myself accordingly.

There seems to be a walrus in the pool at SeaStar Resort who
only answers to the name Morris.  However, he does approve
of my Tactical Pirate look to assist on completing his tasks.

Tuesday, May 8, 2012

Oh What Shall We Do?

There have been some grumbles, some questions, and even some interesting speculation about the lack of recent updates to MilMo.  Then before the weekend got into full-swing, the always helpful Sara posted in the game forum why we were experiencing the lack of something new to do.  Due to Junebud's development of a game for the iPad, known as Tuff Tanks, the developers are allocating their human resources to getting this interesting and fun looking game ready for release.  (I am still waiting for a hint that we may see this game in the Google Play store, but so far, mum is the word)

Saturday, April 28, 2012

Making Up Your Mind: Should You Start Playing MilMo?


Attention all potential players of MilMo, have you accidentally come across this blog or have seen an advertisement for MilMo and are still undecided whether or not to give the game a try?  Not sure what the game is about and thus have delayed getting yourself started? 

Well, you know can get a better feel of the look of the game with the new improved Home Page for the game.  If you decide to give the game a second look, the new home page offers a great video showing a great snapshot into how the game looks and some of what you can do and find in the game.  

 

You will have to make a small download to get the Unity Web Player plug-in for your browser, but it is just a little thing!  Within minutes you will be playing and discovering the game that yours truly just cannot get enough of! 

Wednesday, March 14, 2012

Island Survey, Part I: Summertide Saga

In a continuing vein of thought regarding Junebud's brainstorming last week**, one of the Twitter queries posed was in regard to player thoughts regarding which game islands we did or did not like and why.  My response was that I think all of the the islands have both pros and cons, and that I needed to blog on the topic as Twitter has that nasty character limit that frustrates the hyber-verbose (yours truly).  Although the developers have probably moved on to other issues, I still want to put in my two cents....

Sunday, March 11, 2012

Alia's Interviews: Trolling Lessons with the King

Since I decided to go public with my blog I started hounding my game friends to help out with guest blogging or other types of submissions...when that made a few nervous, the persistent Aunty A decided she was going to run people down to the ground and make them talk!  Some force was used, maybe a few bribes, and now results are starting to trickle in...


While I have the "Mother of all Interviews" to appear soon, I am going to start this blog segment with the "Son of all Interviews."  Victim #1: im ur king.


As one of the few players who have a working friend list at the moment, im ur king was able to show up to my "pad" (new phrase he learned from me today) where the grilling could begin.
Like any good gamer, im ur king was distracted by the
Retro Console so I had to get him back on track!

Saturday, March 10, 2012

A Few of My Favorite Things, Installment 5: Event Reruns

One of the things that always makes me a little blue is the thought that I have missed out on something that everyone (or so it seems) got to see and/or do.  And for much of the time last calendar year, I was unable to complete some of the game's special events due to life circumstances, etc.
So empty!  The void in my medal count
is a like a void in my heart.

Wednesday, March 7, 2012

The Talent of MilMo Players

In the game forum and in Facebook's Unofficial Group, so many players show their love of the game through their creative talents.  I so enjoy the creative-types and their posts...mostly because I admire their talent but also because I could not draw a thing that would anyone would recognize if my life depended upon it.  


One of our group's most talented artists, who I personally refer to as "my Miss Kazey Kat" has graciously agreed to let me share some of her artwork with the greater internet community.  Look for my exclusive interview with Kaz in a later post, but for right now let me just say that she is  one of the best people I have made friends with in the game and I am one of her biggest cheerleaders in her quest to someday have a career in animation.
Kazey's MilMo avatar, Anime-style!
(Copyright Kazey J.F.)
Look for more of Kazey's art to be regularly shown here!

Monday, March 5, 2012

The Idea File: Player Retention & Incentives

As Aunty A was gulping her morning coffee this past Wednesday in attempt to jolt herself awake for another day at the salt mines, the fabulous Devs at Junebud were in full brainstorming mode with ideas and questions about our favorite game.  

Sunday, March 4, 2012

Alia's Reviews: Update 46 The Sun Parade

As promised nearly a month ago, I have finally committed myself to writing up my review of the Update 46: The Sun Parade.  A nod to our many Brazilian players, this update is for all MilMo players (both EN and BR) to experience a little of the fun of Brazil's Carnival now matter where in the world you may be.  The Sun Parade Update is the best of what any game update for MilMo can be...a new NPC (Bella), a new limited-time monster, new medals to add to our medal tally, and my personal favorite: a converter! 
Something new has arrived in Seastar Resort...to
transport players to the fun of Carnival!

Sunday, February 26, 2012

A Few of My Favorite Things, Installment 4: Swamp Island

When I first started playing MilMo one of the very best things was getting to advance to a new island to see what new mysteries were awaiting me.  Now that I have been everywhere that is available to date in the Summertide Saga, Mice & Maniax, and Air World...the fun is now in hunting around these familiar places for coins and maybe working on some of those monster and weapon medals.

Each island and world has its own challenges and things to do, but I have to admit one island is my very favorite place to visit each time I play: Swamp Island.

Despite the fog and bubbling pools of ooze, such a pretty vista!

Guest Blogger: A Day in the Life of Sobe


Ok, so, Sobe had a grand time diving in real life for 4 days……….

When she crawled into Milmo… her hands were shivering, she dropped her V Axe many times.

Hmmmmm that is the effect of Milmo Withdrawal Symptoms….. at least that is what I think Doctor Quack told Sobe.

Sigh….. Sobe had to dive on the day after the release of Carnival Event…… so, she would need to catch up on the event.
But first things first……. Grab my box from home…….=D

Thursday, February 16, 2012

Aunty Alianore's Corner, Volume I, Issue 4: Negative to Postive

I will write a review of Update 46: The Sun Parade! in a later post, but for now I want to discuss the very best and slightly not-so-best things about a new game update.  


One thing all MilMonauts love is a game update.  A new update means new quests, new avatar bling, sometimes some new critters to kill, maybe a new island or world area, and if we are very lucky (as is the case of this event) some new medals to earn.  And when a update is launched, an inevitable flurry of activity occurs in game.  You see regular players in and out of the islands pursing the next quest and the more casual players logging back in to take part because they were waiting for something new to do in the game.  In many ways, a new update is like a family reunion of sorts...the return of friends new and old, all back to take part.  Aside from the anticipation of seeing what the new update provides players, it is the reunion that can also make an update something to look forward to.

Wednesday, February 15, 2012

Distractions for an Unwell Girl

Stuck at home again today with a stomach/flu bug, and the good people have Junebud have so graciously released Update 46 for the EN players!  Aunty A is going to be busy today distracting herself from her the icky feelings by playing and updating the Unofficial Wiki.  Hope you all have fun too!

Tuesday, February 14, 2012

Secret Confessions of a GM-in-Training

If you read my maiden blog post, then you should know that I am a Junior GM for MilMo and that I consider it to be such a wonderful honor to be considered for such a responsibility.  
Level, GM Badge, &  Membership  Icons

Happy Valentine's Day!

Golly Junebud, how did you know my favorite Valentine's gift was jewelry?  Now if I had a converter I could fashion it into a ring!  

A Few of My Favorite Things, Installment 2: Coin Runs

Collecting coins on Water Lily Island, now if we could get a Piranha medal... 
I love a daily reward and we get that in MilMo in the form of gold coins that we can spend in the cash shop.  Unlike other games, you can miss a day of game-play and you will not lose out on an extra bonus because gold coins are not progressive.  The only thing you miss is your 8 gold coin/island a day collection.  

Top 9 Signs that you Might be Addicted to MilMo


The creative juices were trickling rather than flowing this afternoon, so I could not make the list a standard "Top 10."  Regardless,